An early question that motivated the design of my steam_data_science python repository was trying to answer “how much do I really like this game?” The idea originally started because a lot of previous analyses I’ve done always relied on just raw user playtime data to do stuff. The problem is: a lot of my data… Continue reading Steam Data Science – User Engagement Profiles
A lot of my blog posts have been about the data science of the video game world. In an effort to consolidate my projects into one location specific to the Steam platform, I’m launching the Steam_Data_Science repo on github. The idea here is to collect all sorts of interesting functions to answer questions like: What… Continue reading Introducing the Steam_Data_Science repo!
To celebrate Halo’s recent anniversary, I’m on another guest spot of the Ultra64 Podcast! Always a pleasure being on Steve and Woody’s show.
Top 10 Steam games (out of 47 played for 2021): GOTY: Hades Early Access GOTY: Cogmind DLC of the year: Crosscode – A New Home Top 3 Books (out of 7 read for 2021): Jonathan Abrams – All The Pieces Matter (BOTY) Rod Machado – Rod Machado’s Pilot Handbook Edward Tufte – Beautiful Evidence
When Halo 2 came out in 2004, it was a watershed moment in videogaming for me. The culmination of a sequel to one of my favorite games, but with online play you say??? It was just an electrifying time to be playing games at the time, and checking my game’s stats on halo.bungie.net was an… Continue reading Halo: Data Evolved
Space Engine is an absolutely jaw dropping space exploration experience for free. Being able to see what a lunar eclipse looks like from the surface of the moon, explore the surface of Pluto using the latest observations from the New Horizons spacecraft, and seeing accurately modeled solar systems for exoplanets are just the tip of… Continue reading Space Engine Zen
Hot on the heels of my long neglected 2019 top 10’s list is my list for the long year of 2020: Top 6 books (out of 7 read): This year I have a lot of digital games played because pandemics don’t play well with in person board game activities. Top 10 Steam games (out of… Continue reading 2020 top 10s
I had been sitting on a top 10 ranking of things all last year and decided to post it now, if I was going to post a 2020 top 10 list as well. So here’s the top books and games I enjoyed for 2019: Top 5 books out of 13: Top 10 digital games… Continue reading 2019 top 10s
*** For those just interested in the code and running it, you can find it off my github here: https://github.com/ScottBurger/steam_augury I’ve been interested in recommendation systems for a while and I thought I’d try my hand at a new implementation in Python. My previous version, built in R, leveraged lots of data pulled from… Continue reading Recommendation Systems with Python: steam_augury
I had the fantastic opportunity to give a talk about the history of chess computation before a showing of the indie film Computer Chess. This was done in collaboration with Science on Screen, a series that hosts lectures related to a topic before a science-themed movie. For those interested, the slides from the talk can be… Continue reading How About a Nice Game of Chess?